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Board gaming

At the Simulation Summit, participants engaged in a hands-on tabletop simulation workshop led by Sheridan College game design professor Adam Clare. Through structured board gaming exercises, attendees explored the mechanics of serious games and simulation experiences (sim-exs)—gaining firsthand insight into how strategic play can model complex real-world intelligence scenarios. The session highlighted the power of analog games in fostering critical thinking, decision-making, and immersive learning in intelligence education.

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Sponsors and Partners
Seneca Alumni Student Experience Fund
UltiSim Inc.
Real Spy Comics

IAFIE

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